Ex. 1: Ethnographic Bracketing

For this exercise each participant will do two brief interviews. In the first, you will ask someone about their experience of something with which you are very familiar (e.g., a man might ask another man to describe what it is like to shave his face in the morning). In the second, you will ask someone about their experience of something you are completely unfamiliar with (a lifelong speaker of English might ask someone who learned English as an adult about the experience).

Ex. 2: IDEO Wallet Challenge

Stanford d school has a quick 90 minute workshop to introduce folks to design thinking. It takes folks through the stages and has all the materials and guides that an instructor needs to pull off a successful workshop.

Ex. 3: Marshmallow Chalenge

Build the Tallest Freestanding Structure: The winning team is the one that has the tallest structure measured from the table top surface to the top of the marshmallow. That means the structure cannot be suspended from a higher structure, like a chair, ceiling or chandelier.

Ex. 4: Pitch and Catch

(from Andrea Belz) "Pitch and catch. You will have the opportunity to review another team’s innovation proposal. This exercise is designed to help you experience the receiving end of a proposal and help you view your work through the role of the evaluator. In addition, the exercise is managed through the Binfire project management system to give you experience with virtual collaboration tools. You will get detailed instructions in class."