2. How to go on a three day canoe trip
2. How to go on a three day canoe trip
Exploring algorithm design and stepwise refinement with canoe trip example.Make a list of all the tasks involved in going on a three day canoe trip. Arrange these hierarchically (which ones are sub parts of which other ones). Draw simple three step high level flow chart. And so on.
27 May 2018 19:39
Course tags: | Computational Thinking | Human Centered Design | 'Required' Purchase | Recommended Purchase | Request for Library |
In class for CT Session:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
homework for CT Session:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
See extra for CT Session:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Not in class for CT week:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Not homework for CT week:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Not extra for CT week:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Go to Course: Computational Thinking | Human Centered Design