Naive Big O
skill
Naive Big O ()
How hard is a problem computationally? How do we evaluate how good an algorithm is? This skill is the ability to think through how the computational work required to solve a problem grows as the problem gets larger: how much longer does it take, for example, to sort 100 items than it takes to sort 10 items?
Tag with REFLEX:
TECH | APPLY | COMPLEXITY | DATA | ABSTRACTION | PATTERN | THINK | DECOMPOSITION | MODULARITY | SLOW |
TECH | APPLY | COMPLEXITY | DATA | ABSTRACTION | PATTERN | THINK | DECOMPOSITION | MODULARITY | SLOW |
Untag with REFLEX:
TECH | APPLY | COMPLEXITY | DATA | ABSTRACTION | PATTERN | THINK | DECOMPOSITION | MODULARITY | SLOW |
TECH | APPLY | COMPLEXITY | DATA | ABSTRACTION | PATTERN | THINK | DECOMPOSITION | MODULARITY | SLOW |
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Assign to CT Session:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Unassign to CT week:
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Robots and AI | Blockchain | Automation and Control | Seeing Machines | Recognizing Patterns | Flow, Decisions, and Modularity | Spare Session | Wrap Up | Languages | Machines | Sorting and Searching | Pointers, Trees, and Graphs | Information Jigs | Solving Problems with Finesse | Solving Problems with Iteration (aka Pattern Generation) | Counting and Probability | Logic and Boolean Algebra | Welcome and Course Intro |
Content: | REFLEX | REPERTOIRE |
Course tags: | Computational Thinking | Human Centered Design |
Go to Course: Computational Thinking | Human Centered Design