IDEO Wallet Challenge

Stanford d school has a quick 90 minute workshop to introduce folks to design thinking. It takes folks through the stages and has all the materials and guides that an instructor needs to pull off a successful workshop.

Marshmallow Challenge

Build the Tallest Freestanding Structure: The winning team is the one that has the tallest structure measured from the table top surface to the top of the marshmallow. That means the structure cannot be suspended from a higher structure, like a chair, ceiling or chandelier.

Pitch and Catch

(from Andrea Belz) "Pitch and catch. You will have the opportunity to review another team’s innovation proposal. This exercise is designed to help you experience the receiving end of a proposal and help you view your work through the role of the evaluator. In addition, the exercise is managed through the Binfire project management system to give you experience with virtual collaboration tools. You will get detailed instructions in class."